How do live-action role-playing games (LARPs) combine elements of theater and gaming, and what are their cultural impacts?
What are the key considerations in designing an interactive theater experience that successfully engages the audience?
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How are virtual reality (VR) and augmented reality (AR) technologies transforming the experience of live entertainment events?
What role do independent developers play in the evolution of the gaming industry, and how are they influencing mainstream gaming trends?
How can video games be utilized for educational purposes, and what are some successful examples of this?
In what ways are interactive storytelling and user-generated content changing the landscape of digital entertainment?
How are new platforms, like streaming services and social media, impacting traditional forms of entertainment such as television and cinema?
How has the rise of virtual reality (VR) technology impacted the way we experience traditional forms of entertainment?
What are some emerging trends in the world of escape rooms and interactive live-action games?