Can you explain the importance of pitch values on cards, and how managing resources is crucial during a match?
What are some commonly used keywords or abilities found on Flesh & Blood cards, and how do they impact gameplay?
What are the rarest or most sought-after cards in Flesh & Blood, and why are they highly valued by collectors and players?
What are the different classes available in Flesh & Blood, and how do they impact gameplay strategies?
How does the "pitch" system work in Flesh & Blood, and how does it influence deck building and in-game decision making?
What are "go-again" and "dominate" in the context of Flesh & Blood cards, and how do these mechanics affect combat phases?
How has the release of new sets (such as Monarch or Tales of Aria) influenced the metagame in Flesh & Blood?
What are the differences between "first edition" and "unlimited" Flesh & Blood cards, and how do they affect collector value and availability?
What are the different types of cards in Flesh & Blood, and how do they interact with each other during gameplay?
How does the rarity system in Flesh & Blood work, and what are the key differences between common, rare, super rare, majestic, and legendary cards?