In what ways has the rise of esports influenced global entertainment culture, and what are the key factors contributing to its growing popularity and legitimacy as a competitive sport?
How does the increasing integration of virtual reality (VR) and augmented reality (AR) in games change the player experience, and what are potential future developments in this space?
What are some innovative storytelling techniques that have emerged in video games, and how do they compare to traditional narrative forms found in movies and literature?
How have streaming services impacted the traditional cable television model, and what does this mean for the future of TV networks and content creation?
How do TV series adapt works from other media, such as books or comics, and what challenges do they face in staying true to the source material while appealing to a broad audience?