How does the pitch system function, and what strategies can players use to effectively manage card resources during a match?
What are the key differences between the various card types in Flesh & Blood, such as attack actions, defense reactions, and equipment cards?
How does the rarity system in Flesh & Blood work, and what impact does it have on gameplay and collector value?
What are the core mechanics and roles of the hero classes in Flesh & Blood, and how do they influence deck-building strategies?
What are some strategies for effectively using pitch values in managing resources during a match of Flesh & Blood?
How do card rarity and set differ in terms of collectibility and gameplay impact in Flesh & Blood?
What are the different types of cards in Flesh & Blood, and how does each type contribute to the overall gameplay?
How do heroes and equipment influence the strategy and playstyle in a Flesh & Blood game?
What are the key mechanics and attributes to consider when building a deck in Flesh & Blood?
How do equipment and weapon cards function in a Flesh & Blood game, and what role do they play in shaping a player's strategy?