How has the introduction of "Imaginary Gifts" in the Cardfight!! Vanguard game affected card choices and deck mechanics, and what strategies can players use to make the most of these gifts?
Can you explain the concept of "Grade" in Cardfight!! Vanguard cards, and how it influences the progression and evolution of a player’s strategy during a match?
How does the "Trigger" system work in Cardfight!! Vanguard, and what impact do different trigger effects (like Critical, Draw, Heal, and Front) have on a game?
How has the introduction of "over triggers" in Cardfight!! Vanguard changed the dynamics of a match, and what are some examples of unique over trigger cards from different clans?
What are the effects of "G-zone" cards, such as "G-Guardians" and "Stride" units, on a Cardfight!! Vanguard game, and how have they evolved with the introduction of new sets and expansions?
How does the "imaginary gift" mechanic work in Cardfight!! Vanguard, and how do different gifts like "Accel," "Force," and "Protect" impact deck-building strategies?