How do the rarity levels (e.g., common, rare, majestic, legendary) affect the value and gameplay mechanics of Flesh & Blood cards?
What are the different classes and talents available in Flesh & Blood, and how do they influence deck-building strategies?
How do the different types of cards (attack actions, defense reactions, etc.) interact during a turn in Flesh & Blood matches?
What is the distribution and rarity system for Flesh & Blood cards, and how does it affect collectors and gameplay?
Can you explain the concept of 'pitch' in Flesh & Blood and how resource management impacts card play?
How do equipment cards work in Flesh & Blood, and what role do they play in the overall gameplay?
What are the different classes available in Flesh & Blood, and how do they influence deck building strategies?
These questions cover a range of topics, from game mechanics and strategy to collecting and metagame developments.?
5. **How have recent expansions or sets impacted the overall meta or balance of Flesh & Blood, and what new cards or mechanics have been introduced?
4. **What strategies do players typically use to build a competitive Flesh & Blood deck, and how do they decide which cards to include?